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<li class="navelem"><b>OpenIG</b></li><li class="navelem"><b>Base</b></li><li class="navelem"><a class="el" href="struct_open_i_g_1_1_base_1_1_c_loud_layer_file_attributes.html">CLoudLayerFileAttributes</a></li>  </ul>
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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">OpenIG::Base::CLoudLayerFileAttributes Struct Reference</div>  </div>
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<p>The <a class="el" href="struct_open_i_g_1_1_base_1_1_c_loud_layer_file_attributes.html" title="The CLoudLayerFileAttributes struct. ">CLoudLayerFileAttributes</a> struct.  
 <a href="struct_open_i_g_1_1_base_1_1_c_loud_layer_file_attributes.html#details">More...</a></p>

<p><code>#include &lt;<a class="el" href="_types_8h_source.html">Types.h</a>&gt;</code></p>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setId</b> (int idIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setType</b> (int typeIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setMuseLayer</b> (int layerIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setAltitude</b> (double altitudeIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setDensity</b> (double densityIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setThickness</b> (double thicknessIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setWidth</b> (double widthIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setLength</b> (double lengthIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setEnable</b> (bool enableIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setInfinite</b> (bool infiniteIn)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setFlags</b> (bool addIn=false, bool removeIn=false, bool enableIn=true)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setFilename</b> (std::string fileName)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getId</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getType</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getMuseLayer</b> () const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>getDensity</b> () const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>getThickness</b> () const</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>getAltitude</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getEnable</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getEnableFlag</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getInfinite</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getAddFlag</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>getRemoveFlag</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>isDirty</b> () const</td></tr>
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std::string&#160;</td><td class="memItemRight" valign="bottom"><b>getFilename</b> ()</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public Attributes</h2></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>id</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>type</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>museLayer</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>altitude</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>density</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>thickness</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>width</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>length</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>enable</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>enableFlag</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>infinite</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>add</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>remove</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>dirty</b></td></tr>
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std::string&#160;</td><td class="memItemRight" valign="bottom"><b>filename</b></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>The <a class="el" href="struct_open_i_g_1_1_base_1_1_c_loud_layer_file_attributes.html" title="The CLoudLayerFileAttributes struct. ">CLoudLayerFileAttributes</a> struct. </p>
<p>This struct is used to pass data to the available plugins by using it with igplugincore::PluginContext::Attribute </p><dl class="section author"><dt>Author</dt><dd>Curtis Rubel </dd></dl>
<dl class="section copyright"><dt>Copyright</dt><dd>(c)Compro Computer Services, Inc. </dd></dl>
<dl class="section date"><dt>Date</dt><dd>Weds 8 Nov 2016 </dd></dl>
</div><hr/>The documentation for this struct was generated from the following file:<ul>
<li>Core-Base/<a class="el" href="_types_8h_source.html">Types.h</a></li>
</ul>
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